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Home/Maps/Park Map Guide

Park Map Guide

The greenhouse is the main landmark in Park, with underground facilities beneath it. Use nearby roads and structures to remember your return route, and prepare for Flowermen before entering the vegetation. This is a landmark and exploration guide, not a fixed spawn or extraction map.

Build
0.4.0.208
Reviewed
Contents

At a glance

  • Use the greenhouse as the main surface anchor and confirm the underground entrance before leaving the outer route.
  • Prepare for Flowermen, Alpha Flowermen, Dendroids, lure-bushes, roots, and visibility loss in dense vegetation.
  • Bring an incendiary option, a close-range answer, and enough reserve ammunition and healing for the route back out.

Read the new map borders and markers

Since .205, a loot zone’s border shows its rarest possible loot; hover over it to inspect the list. That is not a guaranteed item spawn. Monster lairs appear on the map only after you come within 30 m, then remain marked until neutralized or the raid ends. See Monster Lairs.

Sources: Update 0.4.0.205

Park landmarks and underground access

Outer grounds
Orient and preserve the exit lineUse roads, fences, checkpoints, and large structures instead of individual trees.
Greenhouse
Primary surface landmarkExpect dense plant cover and nest threats around approaches.
Central access
Transition pointReload, heal, and confirm the return direction before going below.
Research complex
Underground objective spaceDoors and Investigation access can change which route is usable.
The Park greenhouse has tall concrete arches above large glazed windows, behind an armored vehicle and a yellow bulldozer.

Identify the greenhouse by its tall concrete arches and glazed front, visible behind the vehicles. Use the building shape as your surface reference; this view does not locate the underground entrance.

Sources: First Look at Park

A suggested first visit to Park

  1. From spawn, identify the greenhouse and one outer-road landmark before entering vegetation.
  2. Circle the outer edge until you can point back to the extraction direction without opening the map.
  3. Scan plant clusters before crossing them. Do not fire at a single Flowerman until the full nest is visible.
  4. At the underground entrance, reload, heal, and set an abort threshold for ammunition and time.
  5. Complete one underground objective, then reverse the same transition instead of exploring a second branch.

Equipment for vegetation and indoor fights

  • Carry an incendiary option and place it across the enemy approach, never across your only retreat.
  • Use a close-range weapon that can recover quickly after a rushed shot.
  • Keep a mid-range option for roads, checkpoints, and targets outside the vegetation.
  • Do not treat rooftops as safe from an Alpha Flowerman. Keep another way down.
  • Enter the underground layer with extraction ammunition and healing still untouched.

Sources & references

  1. First Look at ParkOfficial

    Official greenhouse, underground complex, enemy, and equipment guidance.

  2. Active Matter locations tourOfficial

    Current high-level map layout.

  3. Update GigastructureOfficial

    Park access, Investigations, Alpha behavior, and fire response.

  4. Park: Where It All BeganWiki

    Current Investigation chain and access requirements.

  5. Update 0.4.0.205Official

    Update 0.4.0.205