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Home/Raid Modes/PvE Guide

PvE Guide

Choose Isolated Raids for solo or co-op PvE. Purchased editions have unlimited access without Premium. Some locations are exclusive to other modes, and Investigation progress requires your own equipment. Monsters, anomalies, gear loss and extraction still matter.

Build
0.4.0.208
Reviewed
Contents

At a glance

  • Isolated supports solo and co-op PvE. Purchased editions have unlimited Isolated access; Premium is not required for unlimited runs.
  • Use your own equipment for Investigation progress. Raids with Provided Equipment do not count.
  • Some locations are exclusive to particular modes. Choosing PvE does not make every map available as an Isolated raid.

Waiting does not reset every lair

The .192 lair changes replace automatic respawns in small habitats with an Active Matter summon rift. Large concentrations use waves and a neutralization device; .201 restored large concentrations to Isolated Ozernoe, Factory, Shegolskoe and Airport. Use the lair checklist instead of waiting for the old respawn loop.

Sources: Update 0.4.0.192 · Update 0.4.0.201

PvE access, map limits and Investigation progress

Avoid other player squads
Choose IsolatedOpen + Solo still includes other solo players. Squad size and raid type are separate options.
Access to every location
Some locations are mode-specificThe official FAQ distinguishes PvPvE-only, PvP-only and PvE-only locations. Check the available raid type for the map you want.
Investigation progress
Bring your own equipmentUpdate 0.4.0.93 prevents progress in Provided Equipment raids. Follow the active objective’s additional location, weapon and extraction conditions.

Sources: Official FAQ, September 15 · Update 0.4.0.93 · Update Gigastructure

What .182 changes about waiting in Isolated

Invisibles and Hellhounds no longer suddenly spawn near players who stay in one area for a long time. This removes that specific anti-camping behavior; these enemies can still exist in the raid. Keep medicine and an extraction reserve.

Sources: Update 0.4.0.182

Find a co-op squad before searching

Use the official Discord LFG channel, agree on language and objectives, then form your squad and select Isolated. On October 27, the community manager said the request for PvE matchmaking had been forwarded; this was not an announcement that it had launched. November 1 player replies still distinguish Open auto-fill from Isolated co-op.

Do not select Open merely to obtain random teammates if you want PvE. Since .208, Missions remembers your last Open/Isolated selection, so verify it again.

Sources: Community manager: PvE matchmaking, October 27 · Update 0.4.0.208

An optional three-raid practice plan

This is a suggested learning routine. You can keep playing Isolated for PvE; switching to Open is optional.

  1. Raid one: travel from spawn to one extraction using large landmarks. Ignore optional loot rooms.
  2. Raid two: repeat the route and identify each monster or anomaly before engaging it.
  3. Raid three: add one Investigation using your own equipment, or choose an Operative Objective. Confirm the tracker at every step.

Sources: Isolated access and PvE objectives

Use a specific response for each threat

Seeds
Avoid the trigger radiusIf triggered, create distance. Shoot only when the route cannot bypass them.
Swarm
Move under coverTry moving inside or under solid cover. Check the Notes entry before deciding whether you need to destroy the hive.
Invisible
Stop in open ground and prepareWait for the close reveal with a clear firing lane. Do not back into vegetation.
Fireball
Keep lateral spaceDo not let a slow approach trap you against a wall or vehicle.
Gravity anomaly
Read the distortion before entryEnter only after identifying where the changed gravity will place your exit.

If you want to try Open raids

  • You can identify the spawn area and the direction of extraction.
  • You can reach the objective without opening the map at every junction.
  • You know which encounters can be bypassed and which block the route.
  • You finish with one magazine, healing capacity, and intact enough armor for a final contact.
  • You can explain the abort condition before deployment.

Sources & references

  1. Official FAQ, September 15Official

    Solo/co-op PvE choice and locations restricted to specific modes.

  2. Update 0.4.0.93Official

    Provided Equipment raids do not count toward Investigation progress.

  3. Isolated access and PvE objectivesOfficial

    Community-manager replies confirming unlimited access for purchased editions and PvE story/Investigation progress; reviewed September 5, 2026.

  4. Update GigastructureOfficial

    Official definition of Isolated and Open raids.

  5. 250 Shades of LibertyOfficial

    Current monster, anomaly, loot-zone, and matchmaking rules.

  6. PvE of Active Matter: Guide and BreakdownVideo

    Supplementary threat-response examples; use the current in-game Notes entry when the variant differs.

  7. Update 0.4.0.182Official

    Invisibles and Hellhounds no longer suddenly spawn near players who stay in one area for a long time. This removes that specific anti-camping behavior; these enemies can still exist in the raid. Keep medicine and an extraction reserve.

  8. Official Discord serverOfficial

    Official public invitation for finding community groups; private messages and research screenshots are not republished.

  9. Community manager: PvE matchmaking, October 27Official

    Community manager: PvE matchmaking, October 27

  10. Update 0.4.0.208Official

    Update 0.4.0.208

  11. Update 0.4.0.192Official

    Update 0.4.0.192

  12. Update 0.4.0.201Official

    Update 0.4.0.201

  13. Official Discord: looking for groupOfficial

    Official squad-finding channel; Discord server access is required.