At a glance
- For general raids, start with a controllable mid-range primary and add a close-range answer only when the route needs it.
- Use shotguns around short sightlines and reload between contacts. Do not carry them as your only answer to open streets.
- Treat cycle-locked weapons as unavailable until the client shows the correct Harmonization cycle and purchase or recipe condition.
How to choose a weapon for your raid
- Range
- Where will most fights begin?Buildings, vegetation, open roads, and vertical interiors demand different sightlines.
- Ammunition
- Can you restock it twice?A good platform becomes unusable when its ammunition is scarce at your progression level.
- Reload
- How long are you unable to fire?Tube-fed weapons can top off between contacts. Magazine weapons need a protected reload window.
- Control
- Can you land a follow-up shot?Recoil, optics, stance, and player familiarity determine practical damage.
- Recovery
- Can you replace the complete setup?Include magazines and key attachments, not just the base weapon.
Recommended weapons by situation
These recommendations are based on weapon roles. They are not a measured damage ranking, and they assume the weapon and suitable ammunition are available to you.
- Mid-range fights
- AK-103A 7.62x39 mm assault rifle option. Choose it if you can control its recoil and keep compatible magazines supplied.
- Buildings and close monster encounters
- SPAS-12A 12-gauge shotgun loaded one shell at a time. Keep cover available while reloading and carry another option for open streets.
- Early practice runs
- An affordable rifle or rental kitUse equipment you can replace. Do not spend your entire budget trying to copy an unlock you do not yet have.
Sources: AK-103 weapon reference · SPAS-12 weapon reference
Match the weapon to the route
- Park interior
- Close-range control + incendiary optionVegetation and underground spaces shorten reaction distance.
- Downtown
- Mid-range primary + hard-cover disciplineOpen streets and long façades punish a close-only loadout.
- Gigastructure
- Mobile weapon with fast recoveryGravity changes and doors create abrupt short-to-medium contacts.
- Monster objective
- Sustainable ammunitionUse the objective requirement first, then choose capacity and reload behavior for repeated targets.
Correct these weapon-choice errors
You copied a tier list without checking access.Confirm the weapon, magazine, ammunition, and recipe are all available at your Monolith and cycle state.
You keep dying during reloads.Track rounds, reload behind two layers of cover, and stop looting until the weapon is ready.
The gun is powerful but never leaves storage.Switch to a platform you can afford to lose twice and practice with it now.
Sources & references
- AK-103 weapon referenceWiki
Weapon type and ammunition reference. Older crafting costs, shop unlocks, and balance statistics are not treated as current-patch values.
- SPAS-12 weapon referenceWiki
Shotgun type, ammunition, and individual-shell loading. Older crafting and shop values are not used.
- 250 Shades of LibertyOfficial
Current weapon additions, access changes, attachments, and balance context.
- Future Harmonization rewardsOfficial
Official availability and role descriptions for cycle rewards.