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System Requirements

Steam lists minimum and recommended configurations for Windows and Linux, with 45 GB of free space on an SSD required at both tiers. These specifications do not promise a particular frame rate. Start troubleshooting by recording your hardware, driver version, and current settings.

Build
0.4.0.62
Reviewed
Contents

At a glance

  • Windows minimum: i5-6600 or Ryzen 3 1300X, 8 GB RAM, GTX 1050 Ti, RX 470, or Arc A580, and 45 GB on an SSD.
  • Recommended: Core i7-8700 or Ryzen 5 3600, 16 GB RAM, RTX 2060, RX 5700 XT, or Arc A770. The Intel model follows the Gaijin specification chart; see the source note below.
  • When diagnosing performance, hold the location and settings constant, then compare one rendering API or scaling option at a time.

Official Windows requirements

OS
Windows 10 or 11, 64-bitMinimum and recommended.
CPU
Minimum i5-6600 / Ryzen 3 1300XGaijin lists Core i7-8700 / Ryzen 5 3600 for its 1080p Medium tier, which matches the other recommended hardware below.
Memory
Minimum 8 GBRecommended 16 GB.
GPU
Minimum GTX 1050 Ti / RX 470 / Arc A580Recommended RTX 2060 / RX 5700 XT / Arc A770.
Storage
45 GB available on SSDAn SSD is required at both tiers.
Network
Broadband internet connectionRaids require online service access.

Sources: Active Matter on Steam · Gaijin Support system requirements

Linux requirements and Steam Deck

The Linux listing repeats Steam Windows hardware requirements, including its Intel model label. The source difference noted above applies to that listing too. Its minimum OS entry is most modern 64-bit Linux distributions; the recommended entry names Ubuntu 26.04 64-bit.

A Linux listing or controller support does not establish Steam Deck compatibility. Check the Steam listing for an explicit Deck rating rather than inferring one from the operating system.

Sources: Active Matter on Steam

Run a controlled performance test

  1. Record CPU, GPU, RAM, operating system, driver version, resolution, and current game build.
  2. Choose one repeatable location and camera direction with visible environment detail.
  3. Test the default API first, then DX12 or Vulkan only if available in your current client.
  4. Change one of DLSS, FSR, XeSS, dynamic resolution, or frame generation at a time.
  5. Record frame rate, frame-time stability, visual artifacts, and crashes before choosing the final setting.

Match the symptom to the next test

The average frame rate is high but movement stutters.Compare frame-time consistency and disable one scaling or frame-generation feature at a time.

A new API performs worse.Return to the previous API, keep the same scene, and record the driver and build before reporting the regression.

Raid loading or texture streaming is slow.Confirm the game is on an SSD with free space and close memory-heavy background applications.

Sources & references

  1. Active Matter on SteamOfficial

    Current Windows and Linux requirement listings.

  2. Gaijin Support system requirementsOfficial

    Official requirement table and support entry point.

  3. Update GigastructureOfficial

    DX12, Vulkan, upscaling, frame generation, and dynamic-resolution options.